Frankenmonster
Lifespan: as long as their body allows, depending on what they are made of.
During the war, humans tried to get an upper hand on their position by creating their own monsters, known as Frankenmonsters. Similar to how it’s told in stories, Frankenmonsters are often created in a lab using various techniques and are injected with artificial intelligence. Since the end of the war, Frankenmonster have joined society with the rest of society as they look for their place in a conflicted world.
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Race Appearance:
Frankenmonster can come in any organic form that can be made or altered. So while the classic look of a frankenmonster is a reanimated form of various body parts, they can come in man made organic forms as well such as, Slime or any organic material. They generally do not have animal parts attached as those do not want to reanimate with the organic material. (This is our version of Artificial Intelligence, we do not have cyborgs. All Artificial Intelligence is through organic or man-made organic material.)
Basic Abilities
Lack of Care
Frankenmonster don’t have many needs to cover, they generally only need to do the bareminium to keep their bodies alive. So if a Frankenmonster is made of slime, they’ll only need to keep the slime cared for to stay alive and healthy.
Resilient
Due to being created over born, Frankenmonsters are resilient when taking damage. They can replace body parts within reason as long as it doesn’t destroy their artificial intelligence.
Singular Advance Ability
Frankenmonsters have an advanced skill ability, whether it’s intelligence, strength, or an extra ability from the general list. The advanced ability was given to them based on what their purpose was during the war.
Alterations
Frankenmonsters can be scientifically altered, whether it’s a slight appease or ability. This change will often offset a precious ability or skill, and it can only be done once every 3 months or it can cause serious damage to their body.
General Abilities
General Weaknesses
Magic Repulsed
Frankenmonster cannot learn or use magic due to their created origins. They don't possess the spiritual energy to use magic and must rely on science to advance themself.
Created Life
Frankenmonster are created entities, meaning they are not living, and their wants and desires are largely a simulation. As time goes on, the understanding of their artificial intelligence blurs and some even believe Frankenmonsters feel and desire like humans.
Racial Tidbits
The Monster
Due to Frankie monster being artificial and primarily part of a small community, it's not expected that they'll be the most popular or act exactly human in the way that the other species may. Consider how a sentient cyborg or computer may act.
Race Limitations
Extra Abilities
Pick Five Abilities
Body Part Substitution
Undead with this ability can replace one of their limbs with another limb, this can happen only once a month and cannot replace their head without help from human with the Biocybernetics.
Hacking
Unlike other supernatural, Frankenmonster are capable of attempting to hack into anything from small personal to advanced companies or such. Personal hacks must be discussed oocly with the other player. Advanced hacks must have a dice roll and a storyteller present.
Dark Webber
Unlike other supernatural, Frankenmonster have The knowledge and ability to log into, browse, and post on the Dark Web safely. When obtaining this skill, you run a higher risk of being hacked, traced etc without having the Hacker skill in addition, to protect yourself.
Elasticity
Frankenmonster with this ability are able to stretch their body, depending upon their form. (I.e slime material can stretch better then human body parts.)
Mindfasting
Exchange memories of events with a physical touch. Can be used to glean memories as well as offer them. It can be done on the unknowing or unwilling but active use of Mental shields will significantly hamper the information. Cannot be used to retrieve memories that have been tampered with. The user will gain the tampered memory, not the original.
Prophetea
Historically, those with Prophetea were considered an oracle. Those with Prophetea can use any method they wish to divine the future. These are the individuals who are most likely to receive visions, or warnings, of present or future events.
NOTE: When doing readings for other players, CONSENT is paramount.
The ONE exception to this rule is when those with this ability receive Storyteller visions regarding another player.
- All players with the Prophetea ability will receive visions from the storytellers at random times.
- In the case of Sim-wide plots, those with Prophetea may, upon receiving Storyteller visions, submit tickets for additional information in the form of visions.
- All those with Prophetea may request visions for individuals they are doing readings for from storytellers.
- All those with Prophetea should discuss the potentials of their reading with their partner– ask permission, and get details the player is comfortable with sharing in a scene. If you are struggling, seek out a Storyteller.
Immunity to Disease
Frankenmonster are artificially created, therefore taking this ability would prevent the user from being able to be diseased by magic or potion.
Advanced Learning
Taking this ability would give your character a kick in knowledge in one subject(Arcane, a race, history, etc).
Acidic Touch
The Frankenmonster is corrosive to the touch, their body producing an acid that can damage many non magical items and solids.
Form Free Slot
Choose an ability based on your form (If slime, you have a slime based ability, if made of a specific material, you get an ability based on that material.)
Suggest an Ability
Insert a suggested ability to be reviewed.